STEELSERIES RE-BRAND
PROJECT FOCUSDESIGN SYSTEM, POSITIONING, POINT OF SALE, 3D RENDERS
Having tripled its revenue in 4 short years, SteelSeries’ brand narrative and visual appearance had become fragmented. The growing pains were only made worse by an increasingly competitive marketplace.
I set out on a journey to re-position the brand and craft a distinct visual identity that built on past strengths but made SteelSeries capable of taking even more market share in the promising future ahead.
This project ran over several years and was executed in close collaboration with THANKYOU® Studio and SteelSeries’ in-house marketing and design team.
While the brand execution evolved over time, much of the initial strategy and design principles remained intact as the brand rolled out on every imaginable touchpoint.
- Create a distinct Point of Sale presence to increase sell-out at retail
- Develop a design system that evolves the premium brand perception and is operationally effecient.
I set out on a journey to re-position the brand and craft a distinct visual identity that built on past strengths but made SteelSeries capable of taking even more market share in the promising future ahead.
This project ran over several years and was executed in close collaboration with THANKYOU® Studio and SteelSeries’ in-house marketing and design team.
While the brand execution evolved over time, much of the initial strategy and design principles remained intact as the brand rolled out on every imaginable touchpoint.
Challenge
- Clearly differentiate SteelSeries in an increasingly crowded marketplace- Create a distinct Point of Sale presence to increase sell-out at retail
- Develop a design system that evolves the premium brand perception and is operationally effecient.
Outcome
* Work in progress*Starting point
* Work in progress*
New positioning
* Work in progress*
Mood film
To help bring the new brand positioning to life and ensure that gamers, employees and retail partners could truly understand and feel the new SteelSeries brand, we created a mood film.
It served as our starting gun, signalling to everyone that change was coming and this content was just the first of many that we created to show the new brand narrative.
Rise to the challenge manifesto:
What’s the difference between casual gaming and hardcore gaming?
Well…
What’s the difference between running a mile and running a marathon?
It’s all about dedication
Obsession
And passion
You gotta have the right mindset
And you gotta have the right gear
There are rules to the game but there are no limits to how you play it
There’s only guts
And skills
And a drive to beat the best
For only those who dream about the battles
And long for the victories
Will rise to the challenge
It served as our starting gun, signalling to everyone that change was coming and this content was just the first of many that we created to show the new brand narrative.
Rise to the challenge manifesto:
What’s the difference between casual gaming and hardcore gaming?
Well…
What’s the difference between running a mile and running a marathon?
It’s all about dedication
Obsession
And passion
You gotta have the right mindset
And you gotta have the right gear
There are rules to the game but there are no limits to how you play it
There’s only guts
And skills
And a drive to beat the best
For only those who dream about the battles
And long for the victories
Will rise to the challenge
3D Rendered Packshots
Transforming future products into stunning, ultra-realistic 3D visuals required close collaboration between the 3D Artists at THANKYOU and SteelSeries' industrial designer.
We went into extreme detail to ensure that each packshot accurately represented the look and feel of the final product whether it featured RBG illumination, fabric headbands, leather cushions or rubber grips.
We went into extreme detail to ensure that each packshot accurately represented the look and feel of the final product whether it featured RBG illumination, fabric headbands, leather cushions or rubber grips.
Point of sales
* Work in progress*
Past retail presence
Competitors at retail
New key visual for billboards
* Work in progress*
Brand content
* Work in progress*
Results
* More results coming *
Increase in several brand perception metrics YOY:
-
High quality: 259 bps
-
Well designed: 263 bps
-
On the rise: 263 bps
-
Understands me: 285 bps
- Dedicated to gaming: 133 bps
It took a banger team
SteelSeries
- Jacob Bolvig Creative Director
- Jamie Kieffer CMO
- Ehtisham Rabbani CEO
- Tino Soelberg CTO
- Jacob Wolff-Petersen Founder
- Rasmus C. Madsen Industrial Designer
- Philippe Sr Graphic Designer
- Timo Geib Product Manager
- Nikolaj Holm Art Director
- Jacob Rosenberg Digital Designer
THANKYOU Studio
- Örn Executive Creative Director
- Jefre Scott Creative Director
- Louisa Nieves Producer
- Kasper Christiansen Art Director
- Theis Grimstad Designer
- Simon Damborg Designer & Sound
- Kristian Bønnelykke Designer
- Einar Designer
Other collaborators
- Bottle Rocket Video Production
- Jesper Eising Illustrator
- Esben Lash Illustrator
- Felix Bauer-Schlichtegroll Illustrator